TODO:
- Farmland: why aren't intermediate wetness textures displayed?
- Item Frame: why aren't alternate textures appearing?

- Trapdoor model closed: all edges use the same texture as each other.
- Trapdoor model open: edge textures are flipped both vertically & horizontally from what they should be

- Glowstone: change texture
- Andesite, Diorite, Granite: fix smooth vs real (currently not obvious which is which)

- Tripwire Source: make custom texture
- Fire: make custom texture
- Lava Flow: make custom texture


2017-11-06
/root/
*- pack.mcmeta: description said 1.12 instead of 1.12.2 and had incorrect punctuation in name of pack
/textures/blocks/
*- crafting_table: now uses separate textures for top and sides
*- destroy: added a growing border to the sequence
*- flower_rose: removed white specks from edges
*- glass: added alternate textures for all 16 tints of colored glass
*- lava_still: added custom animated texture
*- leaves_oak: added alternate oak leaves with apples (do Dark Oak also drop apples?)
*- mob_spawner: added custom texture and 2 alternates
*- mushroom_block_skin_brown: replaced alternate texture because the old one didn't mix well with the main texture
*- netherwart: removed white specks from edges
*- stone_brick_carved: created custom texture
*- tall_grass: made slightly taller and narrower so it's not entirely burried in grass blocks and doesn't stick out the sides.
*- trapdoor: punched holes in all 4 alternates & rotated 2 alternates to point the correct direction
*- water_flow: added custom animated texture
*- water_still: added custom animated texture
/textures/blocks/new/
*- furnace_bottom: created new texture for bottom of furnace, dispenser, and dropper
*- melon_bottom: created new texture for bottom of melon
*- pumpkin_bottom: created new texture and alternate for bottom of pumpkin & jack o'lantern
/textures/gui/
*- resource_packs: buttons were a few pixels off between normal and highlighted
*- server_selection: buttons were a few pixels off between normal and highlighted
*- world_selection: buttons were a few pixels off between normal and highlighted
/textures/gui/container/
|- inventory: fixed alignment of recipe button
/models/block/
*- dispenser: changed base model to have a unique bottom
*- dropper: changed base model to have a unique bottom
*- furnace: changed base model to have a unique bottom
*- lit_furnace: changed base model to have a unique bottom
*- pumpkin: changed base model to have a unique bottom
*- trapdoor_bottom: fixed improperly rotated textures in the default model
*- trapdoor_open: fixed improperly rotated textures in the default model
*- trapdoor_top: fixed improperly rotated textures in the default model
/models/block/new/
*- iron_trapdoor_open_low: added model with 4 alternates for iron trapdoor that opens upward rather than downward
*- orientable_bottom_top: added this new base model for dispenser, dropper, furnace, and pumpkin
*- trapdoor_open_low: added this new base model for trapdoors that open upward rather than downward
*- wooden_trapdoor_open_low: added model with 4 alternates for wooden trapdoor that opens upward rather than downward
/models/block/alt/
*- carrots: added missing alternate model
*- fern: added missing alternate model
*- flower_pot_fern: added missing combinations of alternate pot and fern textures
*- flower_pot_mushroom_brown: added missing combinations of alternate pot and mushroom textures
*- glass: added alternate models for all 16 tints of colored glass
*- stained_glass_pane: added alternate models for all 16 colors
*- mob_spawner_cage: added models for alternate textures
*- oak_leaves: added alternate models to add apples to leaves
*- obsidian: fixed typo that kept alternate texture from being used
*- dispenser: change base model to have a unique bottom
*- dropper: change base model to have a unique bottom
*- furnace: change base model to have a unique bottom
*- lit_furnace: change base model to have a unique bottom
*- melon: change base model to have a unique bottom
*- pumpkin: change base model to have a unique bottom
/blockstates/
*- carrots: added missing alternate model
*- fern: added missing alternate model
*- flowerpot: added missing alternate fern and brown mushroom models
*- mob_spawner: added custom texture 2 alternates
|- oak_leaves: added alternates with apples
*- obsidian: fixed typo that kept alternate texture from being used
*- stained_glass: added alternate models for all 16 colors
*- stained_glass_pane: added alternate models for all 16 colors
*- trapdoor: updated to rotate models correctly, added model for open trapdoors that swing up to open, and added 4 alternate texture models
|- iron_trapdoor: updated to rotate models correctly, added model for open trapdoors that swing up to open, and added 4 alternate texture models



2017-10-11
- added missing ITEMS
- removed ugly alternates (list published later)
2017-09-25
- added additional FARMLAND blockstates